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Download free duke nukem forever 2001
Download free duke nukem forever 2001






Similar to the chapters up until "Heat Wave" every map is connected and you're able to navigate from beginning to end of the entire segment. "Ghost Town" contains clear intent and progression, interesting locations and concepts, and sequence involving a puzzle hunt but largely lacks any significant combat encounters. "Heat Wave" has no real polished or connected levels and only the Mule Ride and Minecar appear to be functional in that chapter, but exist as extended versions of the E3 sequences with no established level end points or transitions. Using DukeED as a guide and searching for the level transport and trigger actors I've been able to establish you're able to play in sequence complete with level transitions -Ĭhapters: "The Lady Killer", "Las Vegas Blvd", "Leaving Las Vegas", "Slick Willy", "Stratosfear", "This is not a boating accident!", "Power Struggle", and "Countdown to Destruction".

download free duke nukem forever 2001

You may need to go to /players/DukeED and ensure the rendering devices are set to Direct3D and not software or you will encounter numerous crashes, this also applies to your player profile itself The MegaPatch can have issues with DukeED causing random crashes likely due to the use of compatibility layers, said MegaPatch also includes a mouse capture fix that can cause your mouse to become 'stuck' in the viewports It's necessary to load packages (meshes, textures) individually or the in-editor browsers refuse to list the entire contents You MUST run DukeED from a short length dir (C:\Duke4), failing to do so will result in maps, texture, mesh, and audio packages refusing to load

download free duke nukem forever 2001 download free duke nukem forever 2001

For those making an effort to use DukeED, I'll provide the following advice from my experiences using it as an exploration tool to discover the game level paths:








Download free duke nukem forever 2001